6/14/2014

Tora-Tora Vermin-Things!!

Hey all!

Just wanted to post a quick update.  The Storm Samurai are completely painted and based!  Huzzah!  And I've got pictures to prove it!  Before I post them, just wanted to say that I've already built 20 nightrunners and will get ready to build the next 20 Stormvermin Samurai shortly.  Until then, enjoy!


First 10 complete minus bases.


First 10 done with bases 90% done.


Second group of 10 done minus bases.


Full unit complete!  Except for minor additions to the bases - namely some purple foliage and dead bushes.  I give these guys a solid "Tabletop" standard.  I seriously need to invest in a set of brushes that will work properly.


Some up close photos.


Hope you enjoyed!  As soon as I get more models painted I'll post more photos!  As I said before, the next projects are:

• Night Runners 
- prime, basecoat, paint
• Second batch of Storm Vermin
- build/convert, paint
• Grey Seer and Warlock Engineer
- paint




6/05/2014

GAAAME DAY!!! Recap

Hey all!

Been a crazy few days with work, but I am finally able to post up a recap of The Critz and I's first Weekly Game Day.

We played 1000 points of 7th edition 40k.  Nothing fancy mission wise, just killing each other.  I brought my Crimson Slaughter to go toe to toe against his Orks.


My Tzeentch themed CS featured:

Lvl 2 Biomancy/Tzeentch Sorcerer with a bunch of goodies
20 Tzeentch Cultists
10 Tzeentch Possessed
3 Tzeentch Obliterators
Minimum Thousand Sons Squad


Da Orks:

Old Zogwart
30 boys with shootas, 3 big shootas, power claw nob
20 boys with shootas, 2 big shootas, power claw nob
12 lootas
10 lootas
3 Killa Kans with grotzocas


After the first turn the Orks had 'ere we go'd across the table - yes we are aware those were FAQ'd, but seeing as we are basement gamers... Who cares?  Orks should be able to use their powers.  The 30 boy squad and Zogwart proceeded to wipe the cultist out of existance.


At the end of my shooting phase of the first turn.  Not much going on.  Managed to nuke a Killa Kan with a doombolt from the thousand Sons sorcerer.  I didn't get a picture, but my possessed squad and the Sorcerer - who was possessed too thanks to CS relics - mulched all 30 boys and Zogwart in 2 turns of combat.  So good.


(I made myself a liar - this is midway through the first round of the combat)


4th turn, my depleted squad of possessed would make it into combat with the second squad of boys, after my whole army shot at them.  This combat would also last two turns, see my sorcerer nuke another nob, a killa kan, and some boys, cause the boys to run, and then the whole possessed unit glance the last Killa Kan to death.  The next Ork shooting phase would see almost 50 shots hit the possessed, and kill all of them except the Sorcerer.


End game:

My sorcerer would go on to kill the remaining 7 boys single handedly, and then charge into the smaller loota squad and mulch it.

Needless to say, the games VIP?

 
This little guy, a true combat monster!  

My level 2 sorcerer with Slaughterer's Horns, Daemon Heart, Balestar of Mannan, and Prophet of the voices.  Plus Biomancy powers Life leech, enfeeble, and Tzeentch's Firestorm (primus) thanks to his mark of Tzeentch.  Would eventually roll FNP, It Will Not Die, and Something useless on the Chaos Boon table during the game.

All in all?  A resounding victory for my Crimson Slaughter when it looked like it would be an terribly one sided game from the get go, especially after all of my cultists were slaughtered in a single round....

Any who, next Tuesday, my dreams will finally come true!  My Skaven will finally take the field again!  Against - you guessed it! - The Critz and his Wood Elves!

Until then, I'll be painting more rats!  

6/03/2014

What day is it? GAAAAAMMME DAYYYY

Hello hello hello!

My dearest readers, tomorrow my friend The Critz and I shall embark on another stirring adventure in the lands of New Age 40k....


God help us.

Just a quick 1000 point game featuring my lovely Crimson Slaughter Chaos Marines and his spectacular array of retarded Ork Bull***t.  


I have no idea what he is bringing, so I will be bringing a lovely array of Chaos, including:

• Lvl 2 Tzeench Beatstick Sorcerer
• Possessed of Tzeench
• Obliterators.... Of Tzeench
• obligatory unit of Berserkers - Because who doesn't want a chain ax hug?
• and whatever will fill up the rest....

After that, we will be squeezing in a game of Uncharted Seas - one of my favorites - to break away from the hustle and bustle of the 40k world.


Some combination of the above will make up my fleet, with a good possibility if it simply being a Starter box battle depending on time constraints.  

Hopefully I will get some photos posted tomorrow night to sum up a glorious day of battle and maybe tonight there will be some Clan Hashiji photos to be shared... We shall see!

Clan Hashiji, now in COLOR!

Hey all! 

As promised, here are a few snapshots of WIP minis for my Asian themed Skaven, Clan Hashiji.  The models are Stormvermin, which I think would make an excellent comparison to Samurai.... Minus the whole honor and loyalty thing common to Samurai.     

 
Earlier tonight this is what the block looked like all ranked up, after priming, Basecoat of bone white, basecoat of model air silver on the weapons, and then basic blocking out of red areas.


Just a different angle of the same photo.


Couple of hours later, starting to get much closer.  Added a secret weapon wash to the armor (ruby wash), did the fur, dry brushed the fur, painted some wood base coats, painted flesh around the mouth and teeth.  And finished it with a green eye.  I am aware the fluff says Red Eyes on the Skaven.... But mine have green because it looks better with the red armor.

Still WIP at this point, but much closer.


Banner Bearer


Musician 

Hope you've enjoyed! I'm off to grab a little shut eye before tomorrow's 40k and Uncharted Seas!

Happy Wargaming!

6/01/2014

New Age 40k and The Rats of Clan Hashiji

Hello all!

It's been a while, what with a new job, 7th edition 40k, and now my newest project that I have started on - Asian Skaven!  So lets get right to it.

7th Edition Warhammer 40k

The internet is practically boiling with resentment and unease over several parts of this new edition: Daemonology, psychic phases, force org, FAQs that don't seem to fix anything....

And I really have no answers for you.  I've played a few games of it, enjoyed it numerous times with the new Mission Rules - one of my favorite parts of the game so far - and have generally just felt like it has some good fixes in it.

However, I am a basement gamer, and generally only play 40k with my friends at home or at the local stores.  I never play pick up games with people because of some left over irritations with 5th edition.  The last time I played competitively was a few months ago at a local game stores tournament.  However, our gaming group did not particularly enjoy that event, and so we have stayed in the basement since then.  So all in all, I am probably not qualified to say how the game will be competitively, but for club gamers?  This edition may be the best one yet.

Asian Skaven mk 1.1

So, as many of you know, I have planned several new fantasy projects over the past few months, but eventually talked myself out of each and every one until this current project.  I have decided that, in an effort to make my Skaven more unique and play with units that nobody seems to run in the new book, I have begun a phase to update and improve my army, and try to double its size.  I have planned for a 2500 point Skaven addition, but I need your help.

So far, I have built and converted the following units into an Asian themed force:

Grey Seer
20 Stormvermin
3 Warplock Jezzails
Warplightning Cannon

Here is the army list I plan to make.

Units marked with * are going to be carried over from my current Skaven build.

2500 Point Asian Skaven mk 1.1
----------
Queek Headtaker
*Warlock Engineer w/ lvl 2, Doom Rocket, Warp musket, Warplock Optics
Warlock Engineer w/ lvl 2, Brass Orb
Chieftain w/ BSB, Banner of the Under Empire
---
Stormvermin w/ 39, Queeks Upgrade, shields, full command, Warpfire Thrower
Nightrunners w/ 20, slings
Nightrunners w/ 20, slings
*Giant Rats w/ 15
*Giant Rats w/ 15
---
Warplock Jezzails w/ 3
*Gutter Runners w/ 8, slings, poison attacks
Poisoned Wind Globadiers w/ 10
Poisoned Wind Globadiers w/ 10
---
Doomwheel
Doomwheel
Warplightning Cannon
Warplightning Cannon

The army will function as such:

Queek and BSB will join the Stormvermin and gun it for whatever big block of troops the enemy has.  Brass Orb Engineer will travel with one of the Nightrunner units, which both of those will attempt to slow down any large blocks of units, or kill smaller units.  Giant Rats will be there to redirect charges or get flank charges into the enemy.  Gutter Runners will go warmachine hunting, or get rear charges into enemies.  Poisoned Wind Globadiers are made to go hunting for the elite infantry in the enemies army, hopefully getting flank charges in.  They will most likely be working with the Giant Rats.  Jezzails are there for sniping enemy backfield characters, or for killing any heavy cavalry that is coming; this is the one unit that I might make more models for in order to field 5 of them or so, 3 just seems like too few.  WLC will throw their shots at any blobs that are coming towards my lines, or go monster hunting.  Doomwheels are there for shot absorbing, monster hunting, and generally terrifying my opponent into shooting them instead of my actual units.

This army should have no problem dealing with squishy T3 armies, but if you throw it up against WoC or Ogres, it is going to struggle - which is why I included the PWG, Super Stormvermin, and all that Rare goodness.

This list also lets me run units that I have not run in the past: Queek, Nightrunners, Jezzails, PWG, Doomwheels, and WLC all have thus far evaded my use.

So please comment and critique this army build.  I would love to hear how you guys would change the build - however keep in mind that I am trying to avoid units that I have experience with.  As such I would prefer if this army did not include Plague Monks, Catapults, or Slaves.

Thanks in advance for any comments, and I will try and post some pictures as I get closer to completion!  Happy Wargaming!

Edit:  

I've made some progress on the Asian Skaven, so I finally have some pictures for the first time in a few months.


My Warplightning abomination, as well as a misfire marker, represented by a Dwarf slave pulling a ruined cannon away.


After a bit of airbrushing, got the primer, basecoat, and some basic gore painted onto the Warplightning abomination.


Here I have the first half of my Stormvermin block base coated.  I've since painted the red onto the armor and added a few red details.  Still a long way to go.  The second half of the unit is quietly sitting in it's box to be built until I receive some Katanas and Halberds I purchased recently from Puppets-War.


As an added bonus, here is a photo taken during my first game of 7th Ed.  As you can see, my opponent (and myself for that matter) demonstrate a clear air of professionalism and understanding of the new rules set.

5/23/2014

Update

Hello my dear readers, it's been too long.

Unfortunately, I believe it is still going to continue on this long dry spell.  What little news I have is that, since I have returned home for the summer from College, wargaming is probably going to slow down to a snail's pace.  

My few projects that I have are to begin work on Tyrant's Legion Space Marines and Auxilia, as well as begin converting some Skaven into an Asiatic theme - probably Japanese - to make sure that I don't lose flavor in the army and ensure that I continue to grow that army.  

Other than that?  I got nothin.  7th Ed comes out for 40k soon.  Looking forward to that.  Selling my Dropzone Commander Scourge Starter army and some Protectorate of Menoth stuff from Warmachine, so I can expand my rats and marines.  

Hopefully I'll be getting a few games of 40k in soon to send out 6th ed.  

Until next time, here's a funny picture to make up for the lack of content lately:


Edit:

I did buy and build this....


So that's pretty cool....

3/25/2014

Hapless Circumstances

Hey all.

So, first off apologies for the long dearth of posts on here.  It has been a crazy few months with a lot of stuff getting in the way of tabletop gaming.

Which brings me to my second news bit.  Unfortunately, a large number of the players who were going to be involved in our Warhammer Fantasy escalation league have had to drop from the league, and Fantasy in general.  This has led me to the conclusion that it would be unwise to collect a Fan-dax at the moment, and so my Pirates of Sartosa project will be dropped.

As much as I would love to continue the project, it seems like it would be a simple waste of time and effort to make an army that I will not be able to field against anyone.

However, I have decided to continue to grow my Skaven, and to really add a lot of detail to the models and make them have a pirate theme in the place of an actual Pirates of Sartosa army.  In addition to this, I will be acquiring a large Dogs of War/Empire Army, as well as the beginnings of a Lizardmen army, plus my old High Elves.  All of the people that were going to start those various army projects have decided to back out of trades and such with me.  So, based on all of that, I will be acquiring all of those armies, hopefully to divvy out to new people who want to get into the game.

That's all I have for now friends.  Until next time.