Showing posts with label Strike Fleet Templar. Show all posts
Showing posts with label Strike Fleet Templar. Show all posts

8/28/2013

Weekly Update #1

Hey All!

As promised, here is the very first weekly update I have for you!  I spent this morning enjoying a little quiet in my dorm and took advantage of that to get some hobby work done for this weekends festivities at Treefort Games in Fayetteville, GA.

Here are some shots of what I've completed so far:

 I purchased some Aegis R&Ds a while back, but never really got around to getting them ready with all of the college madness starting.  So here they are, all built and washed, ready for some priming and painting!  These are definitely high on the priority list because of this weekend, but not as high as my Cerberus...
I have wanted to build this thing since I ordered it in July!  I love the look almost as much as I like my RSN cruisers in general.  They are the powerhouses of my fleet, and I can't wait for this guy to get some paint on him and bring some pain to my opponents.  Hopefully anyway...
And then there is this lovely bunch.  I know that there has been a new wave of Shroud Mages released and that I have the Mk I box set for them, but I really like their look a lot.  I honestly cannot wait to try this system out and get stuck in with my Mages.  They were great to put together, and really my only complaint about any of the models - including the Destroyer blister I bought to add some punch to the frigates - are the frigate models and their lack of scale on the turrets.  They're huge for those little ships!  Aside from that though, everything is awesome looking on them.  I have to say that my favorite models of the bunch that I have so far are probably the destroyers.  I like their slightly higher prow rams and just their whole profile, although the Mk I battleship is awesome looking too.  So are the cruisers... Heck everything is good looking!

Cannot wait to go to Treefort this Sunday and get some games in for the first time in probably a month or so.  Bringing a friend along to try and introduce him to the world of Tabletop wargaming, so hopefully that goes well.  Also, I am thinking about ways to get a Dreadball group going within my group of friends here, seeing as Season 3 is about to come out and that game is always awesome looking.  Anywho, until next time, Tarum et clama dimit belli canes!

8/15/2013

Updates and a Battle Report

Hey All!

Sorry for the long drought between posts, but I assure you I am still tabletop gaming.  In fact, over the past two days, I have gotten in a rather large game of Firestorm Armada and a game of Power Grid.

First things first, I have to apologize for no pictures.  Both games happened to be pick up games that we not arranged prior, so I didn't take any pictures.  If you are allergic to long blocks of text, I will give a short and sweet replay, with a narrative battle report following.

RSN Forces (Inferno Fleet):
commanded by myself (sinscaptain)

Spectre Battleship (Battlecruiser really)
- x4 Interceptors flying CAP
x3 Spook Cruisers
x2 Phoenix Destroyers
x2 Phoenix Destroyers
x3 Bulwark Frigates
x3 Bulwark Frigates

Terran Alliance (Strike Fleet Templar)
commanded by my friend The CEO

Razorthorn Battleship
Ares MkII Carrier
- x6 Bombers
- x6 Assaulters
x3 Sentinel Cruisers
x4 Pilgrim Frigates
x2 Pilgrim Frigates

Battlefield was open except for 4 gun platforms ringing 3 torpedo satellites.  We made a simple rule where if you got within 4" of a satellite you controlled it.  This was to level the playing field a little bit because of any points difference.  We hadn't calculated points wanting to just throw down and get playing, so we used these platforms to offer an advantage.  They proved helpful, but not obnoxiously so.

Deployment - The RSN left to right: Spooks, Spectre, Destroyers, Frigates, Destroyers, Frigates.
The Terrans right to left:  Frigates, Cruisers, Frigates, Battleship, Carrier.

Game:

The game went surprisingly smooth at first.  The Spooks managed to ping some damage on the Carrier, and then the frigates all sped forward to try and get some of the satellites.  My Destroyers opened up on frigates and whipped them off the map.  Then his battleship moved up and scored a few points on my Spooks, but was cautious because of how badly they had hurt him in the past.  Then I moved up more destroyers and pegged him for a few points, and started to really hurt his Carrier.  I threw my battleship at it, and for the rest of the game I shot as much as I could spare at the carrier with one hull point on it.  I couldn't manage to kill it all game.  I focused so much on it that he got off a full salvo from his broadsides on his own cruisers against my frigates - crushing a squadron - and then AGAIN against my destroyers.  The highlight of the game was probably right about here, where a rolling broadside completely blew up a destroyer.  That was bad enough, but the explosion from her sister ship gutted the other destroyer with double crits - both of them decompressions in a fit of bad luck.  The game pretty much went down hill from there.  I ended up taking him down to 85-90% of his original fleet strength while he crushed most of my fleet, save the battleship once again, and a single destroyer.

7/13/2013

Vendetta War - Prologue

So I've decided that, in order to keep up with Strike Fleet Templar and Inferno Fleet, I should run a fairly loose story line along with them, just to make sure that they aren't forgotten and discarded.  So, here goes nothing.

Admiral Hewie looked out from the bridge of Dante with a feeling of pride growing within him.  Everything was falling into place.  His cruiser squadron moved into position 15 million kilometers off his starboard side, while his frigate squadrons supported his port.  The nebula was at one o'clock from his current position, and a large Jovian planet sat lazily spinning about 500 million kilometers to his 10 o'clock.  The Terran fleet would pay dearly for their lack of precaution, even in what seemed like friendly space.  He tried to recall what the name of the planet was in order to calm his jitters, but couldn't.  "Helmsman, what is the name of that planet?"  The helmsman looked confused at what seemed like an odd question right before they launched their ambush on the Terran Fleet.  "Um.... Nova Welshbane, sir". The Admiral nodded and leaned back in his chair.  "Bring up fleet wide transmissions, inform the fleet to begin maneuvers and fire when within range band 3..."

The Nergal moved forward like a predator from ancient Earth's sea.  Commodore Perry Aquillinus looked around his bridge.  His men looked the part too.  All had the look of the hunter about them, snarls etched into their features as the went about their tasks.  They had been assigned the far right flank of the battleline.  Sensor relays showed there was something out here, but the nebula was making it difficult to tell what it was.  It didn't matter, Perry thought savagely, because they were men of the RSN.  The Spook Class cruiser he commanded was more than capable of eliminating anything short of a Dreadnaught....

The Sentinal Class Cruiser squadron, led by the H. D. Faverham, moved through the abyss.  It was almost majestic in a way, a full Cruiser squadron of the Terran Alliance under way, but that majesty was ripped away by a torrent of explosions.  

"DIRECT HIT!  They didn't even see em coming!"  The helmsman regained his composure quickly under the Commodore's steely gaze.  Inside, the Commodore was just as ecstatic, but he had a job to do.  "Fire another wave of torpedoes."  

The battle seemed to rage on between the Cruisers, but they had done their job.  The rest of the Terran Fleet was rapidly changing direction in an attempt to gain a foothold on their flank.  That is when Admiral Hewie loosed the rest of Inferno Fleet.  It was a small fleet engagement, but one that developed quickly into a swirling melee of combats.  The RSN frigates advanced on the Terrans main battlefront, but the shields the Terrans were renowned for took the punch out of the RSN frigates and quickly caused them to disperse, where the ships were destroyed piecemeal.  It was unfortunate, but their sacrifice was necessary.  The Terran frigates had suffered some damage, leaving only 3 in any serviceable condition.  The Dante turned towards the nebula, bringing her broadsides to bear, crushing another frigate in withering firepower.

Colonel Virgil stood glaring at his Hellstriders aboard the Dante.  "Are you men ready to launch?!"  A resounding affirmative came throughout the compartment of the assault boat.  "Then you whoresons better be ready for the time of your life!  Admiral wants a frigate for some R&D work back at base, so were gonna deliver!"  With that, he punched the all clear button on the hatch, and the Assault boats launched clear...

"Assaulters away sir."  Admiral Hewie nodded and looked at his helmsmen.  "He's a big boy.  Bring us about to headed zero-four-nine, three quarters speed."  He turned to the comms station and punched up the forward weapons command.  "Prepare torpedoes and forward batteries for long range firing."

Steam rolled through the Nergal as another hit rocked the ship.  Sweat poured down Perry's face, and he wiped it away hastily as he barked for engineering to initiate an S-turn to dodge the next wave of torpedoes the dying Terran Cruisers spat at them.  "Dammit!  Bring around auxiliary power to the engines, get us closer!  Ram those torpedoes down their throat!"  A brilliant explosions rocked the view port in front of him and a ragged cheer erupted from the crew, and a savage smile burst across Perry's face as he watched the second Terran cruiser die a flaming death.  The last cruiser made way to try and escape, ceasing all firing and turning sharp.  It never got the chance as a full forward battery and full compliment of torpedoes bore down on it from the massive hulk of the Battleship Dante impacted.  The final signal that the battle was won was the enemy battleship, the H. D. Payens, shunting away with a miserable two frigates.  A third shunted away, after a snagged toothed grin from Colonel Virgil came through on the comms moments before.  The day was won by the might and superior strategy of the RSN, and the general surprise of the Terran Fleet.  

Admiral Hewie sat in his command chair as the remaining damage reports rolled in from around the fleet.  The frigates had suffered the most damage, and most would require at least 3 months in dry dock to be back to operating strength.  The Cruisers had done excellent work that day, with the only real damage on the Hecate.  Senior Captain Vermillion Blake had been wounded, but would live to regain his ships fine reputation for "takin' a lickin' but we just keep on tickin'".  They had dealt a blow to the Terrans, but he knew he would have to get back and strike again soon enough if he wanted the blows to keep getting felt...

Savagery was the only word to describe what the crew saw in the Rear Admirals eyes.  They knew he would be out for blood...  Rear Admiral DeBouse had taken a pict capture of the ship he KNEW was responsible for this.  In big, ocher letters, on the side of the RSN ship, DeBouse read the word again and again and again, until his eyes were bloodshot and he was stiff with exhaustion.  Dante........